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 Patch 1.18, pseudo patch

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3 participants
AuteurMessage
shinjofredo
Rang: Administrateur
shinjofredo


Nombre de messages : 576
Localisation : sur Fra-1
Date d'inscription : 23/09/2004

Patch 1.18, pseudo patch Empty
MessageSujet: Patch 1.18, pseudo patch   Patch 1.18, pseudo patch Icon_minitimeMer 2 Mar à 14:48

Peut on parler vraiment de patch car sérieux, les changement sont mineurs

FEATURES

- 6 maps from our Bonus Map program including (4)Excavation Site, (2)Echo
Isle, (6)Hinterland Raid, (6)Ruins of Stratholme, (8)Azeroth Grand Prix,
(8)Extreme Candy Wars 2004.

FIXES

- Fixed a problem that prevented selection sounds from playing when
units were drag-selected.
- Fixed a problem that caused Gargoyles to become stuck in Stone Form.
- Fixed a problem with Dark Ritual or Death Pact leaving an unusable
corpse.
- Fixed a problem that caused a player's units to continue to harvest
resources after they were dropped and no one has control of them.
- Fixed a problem that allowed Ethereal units to take Physical damage from
missiles that were in flight as they became Ethereal.
- Fixed a problem that allowed Magic Immune units to take Magical damage
from missiles that were in flight as they became Magic Immune.
- Fixed a problem that allowed Unstable Concoction to kill the casting
Batrider even after its target became Ethereal.
- Fixed the visibility of the Flamestrike de-buff icon.
- Fixed a problem with Defend not absorbing Piercing splash damage.
- Fixed a problem with melee units with Incinerate not damaging any units
that they would Incinerate.
- Fixed a problem that caused Heroes holding items that increase their
primary attribute to display an increase in their base damage on the
info panel. Their actual damage was not affected.
- Fixed a problem that allowed morphing units in their alternate form to
retain their alternate form bonuses when killed by a Mana Flare when
activating their alternate form.
- Fixed a problem that allowed Destroyers to use Devour Magic on Watcher
Wards.
- Fixed a problem that prevented Watcher Wards from being revealed by the
Dust of Appearance.
- Fixed a problem that removed the Summoned state from Carrion Beetles
when they burrow.
- Fixed a problem with Metamorphosis and Chemical Rage that allowed the
timer to remain active after the Hero had died.
- Fixed a problem with Goblin Zeppelins being considered Undead instead of
Mechanical in custom Reign of Chaos maps.

MAPS

- (6)River of Souls - Changes to allow AMM play.
- (8)Crossroads - Fixed a grammatical error.

BALANCE CHANGES

Undead
- Banshee build time has been reduced to 28 seconds from 35 seconds.

Neutral
- Drunken Haze movement reduction has been changed to increase by level.
The new ranks are: 15% / 30% / 50% from the previous 50% / 50% / 50%.
- Breath of Fire initial damage reduced to 65/125/170 from 65/130/175.
- Tornado mana cost has been reduced to 200 mana from 250 mana.
- Incinerate can now be turned on or off. When turned on, it
consumes 6 mana per attack. It is otherwise unchanged.
- Lava Spawns now require 15 attacks to replicate, up from 14.
- Summon Quilbeast cooldown increased to 25 seconds from 20 seconds.
- Summon Hawk mana cost increased to 50 mana from 35 mana.
- Pocket factory hit points increased to 300/450/600 by level from
300/400/500.
- Healing Spray effect per wave increased to 40/55/70 from 35/50/65

Items
- Staff of Teleportation gold cost has been increased to 150 gold from 100
gold.


Ils ont surtout nervés un petit peu les pouvoirs des heros neutre, et la diminution de la création de banshee.

Il est a noté que la map echo est disponnible Smile mais hélas pas sur le ladder Sad
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TooN
Langue pendue
TooN


Nombre de messages : 817
Localisation : Dans ton cul
Date d'inscription : 24/09/2004

Patch 1.18, pseudo patch Empty
MessageSujet: Re: Patch 1.18, pseudo patch   Patch 1.18, pseudo patch Icon_minitimeMer 2 Mar à 23:53

mdr le patch Mr. Green
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Jujux
Langue pendue
Jujux


Nombre de messages : 328
Date d'inscription : 30/09/2004

Patch 1.18, pseudo patch Empty
MessageSujet: Re: Patch 1.18, pseudo patch   Patch 1.18, pseudo patch Icon_minitimeJeu 3 Mar à 1:26

ouais vla le patch de merde
ils ont trop bossé pour sortir ce patch!!
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TooN
Langue pendue
TooN


Nombre de messages : 817
Localisation : Dans ton cul
Date d'inscription : 24/09/2004

Patch 1.18, pseudo patch Empty
MessageSujet: Re: Patch 1.18, pseudo patch   Patch 1.18, pseudo patch Icon_minitimeJeu 3 Mar à 1:35

ouais je vais le tester dwarf
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Patch 1.18, pseudo patch Empty
MessageSujet: Re: Patch 1.18, pseudo patch   Patch 1.18, pseudo patch Icon_minitime

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